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Fighting games

Games focused on a player fighting against the AI or another human player.

Contributors in Fighting games

Fighting games

Command move

Video games; Fighting games

An attack that requires multiple button presses at the same time, such as forward + punch.

Normal move

Video games; Fighting games

A basic attack performed by pressing a single button.

Throw

Video games; Fighting games

An attack that grabs an opponent and plays a short animation. Throws almost always need to be executed at very close range and will work even when an opponent is blocking.

Tiers

Video games; Fighting games

An attempt at objectively rating the abilities of every character in a game relative to each other. Characters who rank highly are considered top tier characters, while poor ones are low tier ...

Wakeup

Video games; Fighting games

The time in which a character is moving from a downed state to a neutral standing state. In 2D games characters will usually be invincible during this time, in 3D games they will still be ...

Startup

Video games; Fighting games

The time it takes for an attack animation to enter into a state where it causes damage if it connects to an opponent. Attacks with a long startup time can be easily dodged.

String

Video games; Fighting games

A series of attacks. It differs from a combo in that a string can be blocked or interrupted at a midpoint, whereas a combo can not be blocked once the first hit connects.

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