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Home > Terms > English, UK (UE) > Skinning
Skinning
In animation, the process of binding deformable objects to a skeleton.
The surface of a character after that surface is bound to the character’s skeleton is called the skin. It is important that a character’s skin deforms naturally as the skeleton moves. Near joints, the skin should bulge or indent as the joints are rotated.
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- Part of Speech: noun
- Synonym(s):
- Blossary:
- Industry/Domain: Software
- Category: CAD
- Company: Autodesk
- Product: Autodesk Maya 2010
- Acronym-Abbreviation:
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