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MMO

Massive Multiplayer Online games. These games will feature interaction with other players in real-time and on a large scale.

Contributors in MMO

MMO

Grinding

Video games; MMO

Repeating an action many times over with the intent of gaining a particular resource at maximum efficiency.

Damage over time (DoT)

Video games; MMO

An attack that will deal damage at intervals over a period of time.

Farming

Video games; MMO

Repeating an action many times over with the intent of gaining a particular resource at maximum efficiency.

Buff

Video games; MMO

A status effect that improves the characteristics of a player.

Healer

Video games; MMO

A character whose primary function is to keep all the other members of their team alive by restoring their hit points when they are damaged.

Real money trade (RMT)

Video games; MMO

An exchange of a real currency for a virtual one. Often prohibited by game developers for security and economic reasons.

Min-maxing

Video games; MMO

An optimization process whereby a player will calculate methods to give their character the best possible statistics and skills.

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