Home > Industry/Domain > Toys and games

Toys and games

1) Devices that are used exclusively for recreation and play. Toys are most often used with children and pets and as a medium of education and development. Toys are not always obvious in their nature. A simple bottle can be considered a toy if an individual uses it for recreational use. 2) Games are structural activities used for physical or psychological education. In most cases, games are recreation. However, games can also be considered work. For example, a professional soccer game is a career to the participants.

0Categories 175Terms

Add a new term

Contributors in Toys and games

Toys and games >

DNA computing

Biology; Biotechnology

A form of computing under development which utilizes DNA and molecules for information processing, as opposed to the traditional, silicon-based technologies.

emerging media

Advertising; Billboard advertising

emerging media, are developing medias, medias that just appeared.

outside agent

Sports; Golf

in golf, this is any agent not part of the match

Dolby Digital

Entertainment; Music

Dolby Digital is the name for data and audio compression technologies developed by Dolby Laboratories. Dolby Digital is the common version containing up to six discrete channels ...

corner arc

Sports; Soccer

a quarter-circle with a radius of 1 yard located at each of the 4 corners of the field; on a corner kick, the ball must be kicked from inside this arc.

Bucharest

Geography; Capitals

capital of Romania

longrod

Sports; Archery

The longrod is a 2ft (60 cm) extension off the front of the bow that helps reduce vibrations produced by the shot. Weights can also be added to the longrod, to help further reduce ...

Sub-categories