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Fighting games

Games focused on a player fighting against the AI or another human player.

Contributors in Fighting games

Fighting games

Juggle

Video games; Fighting games

A type of combo where the hits will continuously knock the opposing character into the air, as if they are being juggled by the player's attacks.

Mix-up

Video games; Fighting games

A strategy whereby a player utilises a variety of low attacks, overhead attacks, throws etcetera to make it difficult for their opponent to know how to react in a given situation.

Mindgames

Video games; Fighting games

The process of determining your opponents psychological state and playstyle with the intent of being able to better predict their actions and counter them accordingly.

Life bar

Video games; Fighting games

The graphical representation of how much damage a character can sustain. When one character's bar has been depleted they are eliminated from the round.

Low attack

Video games; Fighting games

An attack that connects to the lower extremities of the opponent. In order to be blocked, characters must be blocking low.

Link

Video games; Fighting games

The act of moving between one attack to another before the opponent has a chance to recover, entering into a combo.

Archetyping

Video games; Fighting games

Determining your opponents playstyle (aggressive, speedy etc. ) and adjusting your own style to counter it.

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