Home > Terms > English, UK (UE) > Prelighting

Prelighting

In polygonal modeling, the storing of shading and lighting information from the rendered look of a mesh in its vertex colors.

This lets a simpler display device (such as a console game rendering engine) show the objects as though they were shaded and illuminated without actually having the shading, lights, or textures, and without doing the rendering calculations. Also known as texture baking.

This is auto-generated content. You can help to improve it.
0
Collect to Blossary

Member comments

You have to log in to post to discussions.

Terms in the News

Featured Terms

Harry8L
  • 0

    Terms

  • 0

    Blossaries

  • 1

    Followers

Industry/Domain: Construction Category: Architecture

CCTV Tower

A daring skyscraper in the heart of Beijing's Central Business District (CBD) and serves as headquarters for China Central Television (CCTV). Designed ...

Contributor

Featured blossaries

Bridges in Belgrade, Serbia

Category: Travel   1 3 Terms

French origin terms in English

Category: Languages   1 2 Terms